Description

The JSR instruction pushes the address (minus one) of the return point on to the stack and then sets the program counter to the target memory address.

C 	Carry Flag 	  Not affected
Z 	Zero Flag 	  Not affected
I 	Interrupt Disable Not affected
D 	Decimal Mode Flag Not affected
B 	Break Command 	  Not affected
V 	Overflow Flag 	  Not affected
N 	Negative Flag 	  Not affected

Jsr is referenced in 1 repository

github.com/nwidger/nintengo