View definition

(Context).FramebufferTexture2D

Defined in github.com/golang/mobile/gl/interface.go

Description

FramebufferTexture2D attaches the t to the current frame buffer.

http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml

FramebufferTexture2D is referenced in 2 repositories

github.com/dskinner/material github.com/golang/exp